Chapter 339 Justice
Chapter 339 Justice
Skill 2: Future Power, also known as Energy Transfer.
In Gaussian Future Mode, one extracts energy from their own body and transfers it to the other person, restoring their energy.
Skill 3: Golden Extra Barrier.
In the future mode, Gauss emits maximum light energy from his fingertips, opening up to form a semi-elliptical light wall, a barrier of light made from cosmic energy and future energy.
This move is an enhanced version of the golden light barrier in Eclipse mode.
Skill 3: Perfect Cross.
A combo skill between Gauss Future Mode and Justice Smash Mode.
After their energies converged, Gauss unleashed his "Gauss Strike," while Justice also unleashed his ultimate move, the "Dagrim Ray." The two rays merged to form a massive beam of light attack!
Its destructive power is several times that of a single ray of light, achieving a synergy where 1+1 is greater than 2.
(Author's note: However, it seems that almost all combinations of light rays result in a 1+1 greater than 2.)
Ultraman Justice
Age: years old
Height: 46 meters
Weight: tons
In standard mode:
Flight speed: Mach 13
Running speed: Mach 3.5
underwater speed: Mach 2
Subsurface speed: Mach 2.5
Grip strength: 9 tons
Arm strength: 8.9 tons
The Standard Mode is Justice's basic form. Its combat power is equal to that of the Gauss Eclipse Mode.
Skilled in melee combat, this is a strength-based warrior. While they possess fewer beam attacks compared to the Gauss Eclipse Mode, their close-quarters fighting techniques are more lethal.
Skill 1: Flash Effect.
Justice gathers energy in his hands and unleashes a powerful orange energy beam to attack the enemy.
Skill 2: Assault Light Arrow.
Justice aims at the enemy's vital points and unleashes an arrow of light, capable of ending the enemy's life in one strike.
Skill 3: Energy Transfer.
The ability to share some of one's energy to heal teammates.
(Most Ultraman possess this ability.)
Skill 4: Biktorium Ray.
Justice places his hands above his head, releases energy from the crystal on his head, transforms the energy into destructive rays, and then fires them from his hands.
This is Justice's strongest finishing beam in standard mode!
Skill 5: Justice Removal.
Release a special beam of light from your left hand that can release you from your restraints.
Skill 6: Justice Crush.
Justice gathers energy in his right hand and then releases a destructive beam from it.
Skill 7: Justice Barrier.
Justice gathers energy to create a circular barrier to defend against enemy ranged attacks.
Skill 8: Blade of Justice.
Justice launched a blade of light with powerful penetrating ability.
Skill 9: Fix the beam.
Justice releases a special beam that can temporarily immobilize enemies.
Skill 10: Justice Protection.
Justice built an energy wall to protect himself and others from enemy attacks.
It is Justice's strongest defensive technique against enemy attacks, and it is not the same as Justice Barrier.
Skill 11: Justice Manifestation.
Rays can expose invisible targets and can also be used to dispel an opponent's illusions.
Shatter mode, also known as Power Mode.
Flight speed: Mach 15
Running speed: Mach 4.5
underwater speed: Mach 3
Subsurface speed: Mach 3.5
Jumping ability: 1800 meters
Grip strength: 12 tons
Arm strength: 12 tons
This is a super battle mode where all attributes are enhanced, possessing powerful attack power and endurance, making its combat strength several times that of the standard mode.
Equivalent to the Cosmos Future Mode, although it has fewer beam attacks, it can unleash punches and kicks with destructive power comparable to a finishing beam.
Skill 1: Dagrum Ray, also known as Dagrum Beam.
In Smash Mode, Justice releases energy from the Color Timer, gathers it in his hands, raises them above his head to amplify the energy, and then unleashes a destructive beam.
Skill 2: Perfect Cross.
A combo skill between Justice's Smash Mode and Gauss's Future Mode.
After their energies converged, Justice unleashed his ultimate move, the "Dagrim Ray," while Gauss unleashed his "Gauss Strike." The two beams then merged to form a massive beam of light attack!
Its destructive power is several times that of a single ray of light, achieving a synergy where 1+1 is greater than 2.
Skill 3: Barcolette Shot.
Justice can fire yellow energy arrows from his palms, and this attack can be fired continuously.
Gauss and Justice: "It's us!"
Ultraman Ace: "It turns out they are Ultraman Cosmos, known as the benevolent warrior, and Ultraman Justice, known as the messenger of justice."
"Thank you for coming to our rescue."
Gauss: "You're welcome, it was nothing."
“I detected an unusual energy reaction in our universe, so Justice and I tracked it here.”
Justice: "Following the will of the cosmic justice delacion, let me help you."
Eddie: "That's wonderful!"
So Gauss and Justice stepped forward to charge up their energy.
After gathering cosmic energy by clenching his fists in Cosmic Corona Mode, Gauss unleashed a blue destructive ray at Lugset with a straight punch.
This move is called the End Ring Ray, a beam-based finishing move in Gaussian Cosmic Corona Mode.
Justice placed his hands above his head, released energy from the crystal on his head, and then converted the energy into a destructive beam, unleashing the Bikuthom Ray at Lugset.
Biu~! Biu~!
Boom boom~!
Two beams of light struck Lugsette, causing an explosion!
When the firelight died down, Lugset was revealed to be completely unharmed.
Although the two attacks struck Lugset, Lugset wasn't stupid. Seeing that the two Ultras were preparing to attack him, he took precautions in advance.
Therefore, it appeared that Gauss and Justice's attacks hit Lugusset, but in reality, they did nothing!
Through this exchange, Gauss and Justice realized Lugiel's immense strength. They knew they had to unleash their full power to defeat him!
So the two switched modes: Gauss went into Future Mode and Justice went into Shatter Mode.
The two have temporarily reached the level of a near-ultimate level.
Then, the two charged at Lugsette, beginning a righteous two-on-one battle!
The two worked together very well, just like a married couple!
Gauss: Don't talk nonsense! I have a girlfriend!
Justice: Shut up! I am a being that transcends gender!
Author's note: Holding onto a thread, I was being too superficial!
The two were old comrades-in-arms and worked together very well. For a while, Lugersett could only take a beating!
Meanwhile, our teacher Eddie once again faced Chimaira, while Neos and Seven 21 stepped forward to help Gauss and Justice against Lugiel.
Lugiel couldn't even beat Gauss and Justice, so it's even less likely he'll win against four opponents at once.
In no time, he was beaten by the four men until he was staggering and unable to stand!
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